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Odin's Chamber information

 
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tka
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Joined: 12 Jun 2008
Posts: 43

PostPosted: Thu Jun 12, 2008 11:16 am    Post subject: Odin's Chamber information Reply with quote

Boss:
      Odin (Avatar)  
 Repeatable:    Yes  
 Title:    Elite Einherjar  
 Reward:    Key Item: None  
 1250 Ampoules of Therion Ichor  

Treasure
 Drops:    Hofud  
 Valhalla Breastplate  
 Valhalla Helm  
 Valkyrie's Fork  
 Abjurations:    Aquarian Abjuration: Body  
 Aquarian Abjuration: Hands  
 Aquarian Abjuration: Feet  
 Dryadic Abjuration: Feet  
 Earthen Abjuration: Body  
 Earthen Abjuration: Legs  
 Hadean Abjuration: Body  
 Hadean Abjuration: Hands  
 Hadean Abjuration: Legs  
 Hadean Abjuration: Feet  
 Martial Abjuration: Body  
 Martial Abjuration: Legs  
 Neptunal Abjuration: Head  
 Phantasmal Abjuration: Head  
 Phantasmal Abjuration: Body  
 Phantasmal Abjuration: Feet  
 Phantasmal Abjuration: Legs  
 Wyrmal Abjuration: Body  
 Wyrmal Abjuration: Head  

Monsters Found Here
Note: The monsters in this chamber do not appear at the start and are summoned by Odin during the battle.

- First 6 pops around HP@70-20%. They need to be held few mins until depops. They seem to move faster than 12% speed, but because some of them are caster type make it much easier to kite. 3 skilled RDM/NINs are recommended. When they pop, a rdm/nin will tag a pet each and hold away from Odin. Slow and Paralyze seem to work, but not grav and bind.

- @20-25%HP~ Tier 2 fomors maybe pop as late as here.

- @10%HP~ Odin will give some messages for about 8 secs before Zantetsuken. After Zantetsuken the last 3 fomors will pop.

Normal Monsters  
Name  Family  
Brunhilde Fomors  
Gerhilde Fomors  
Grimgerde Fomors  
Helmwige Fomors  
Ortlinde Fomors  
Rossweisse Fomors  
Schwertleite Fomors  
Siegrune Fomors  
Waltraute Fomors  
Special Monsters  
Name  Family  
Odin Avatar  

Notes about the fight

In order to enter Odin's chamber you need to have all nine of the Key Items from the prior wings. When you actually enter the fight regardless of whether or not you successfully manage to kill Odin, you will lose all 9 Key Items! So, once you enter the arena, all 9 Key Items vanish. Note: Killing the shadows in the zone do not give back the key items lost on entry.

This being said, in order to re-enter the fight to try fighting him again, you must redo all of the prior wings! (This would take a minimum of 27 days, assuming perfect attendance and no losses).

Items needed for the fight:

Holy water, Echo Drops, Alot of food, Poison pots, Remedys, RERAISE (and alot of it!), Icarus Wings, Opo-necklace/Sleep pots (optional though would help), and anything else you deem fitting for the fight.


When you first engage Odin, he will say the following phrase:

"In ages past, I oft journeyed the boundless æthyr to pay visit this emerald isle."
"And tonight, the light of the Einherjar hath guided me hither once again..."
"...that I might rejoice as our blades sing before the gates of Hell!"

Odin is alone for the first part of the fight. However, after some time (Perhaps after 5 minutes, or a certain percentage) 9 shadows pop and fight alongside Odin.

Some of his TP moves involve AoE full dispel (including food), and he seems to favor the spells: Dread Spikes, Sleepga, Bindga, Breakga, and Blizzaga III.

Odin will say some text before weaponskills. One in particular is done after he says this in say:

"The true power of Gungnir cometh not from the blade herself, but from the countless souls it hath sent to the corpse-halls of the Underworld!"

After saying this he will use Geirrothr. This AoE move goes through shadows, and does upward of 1500 damage to well equipped paladins. Added effect of stun on the WS as well.

"Dost thou possess the will to withstand the battle cries of mine loyal Warriors!?"

After speaking this, the 9 shadows will spawn.

Some other text:

"Thy brands art one with the winds. Yet can they match the swiftness of mighty Hildulfr?"

"Thy minds art as clear as a crystalline spring. Yet can thy magicks match those of wise Gondlir?"

"Utter thy final prayers, for Ragnarok is nigh!"

"Dost thou possess the courage to withstand an onslaught of the winds of Asgarth!?"

"Dost thou possess the strength to withstand a blow from Asgarth steel!?"

There is no correlation between which phrase he speaks and which weaponskill he uses aside from the ones mentioned above.

Some other Weaponskills he uses:

Sanngetati: AoE full Dispel and Terror (Similar to Proto-Ultima).

Gagnrath: AoE damage + Terror. Goes through shadows, and does ~500 damage.

Valfodr: AoE curse and silence.

Ofnir: AoE damage through shadows, Defense Down effect.

Upon getting Odin to 9% HP, he will speak this in say:

"Mine obsidian blade shall split atwain the threads of thy future..."
"...whilst its crimson fuller shalt channel the lifeblood of thy past."
"Now wail as thy soul is bestrewn across the plains of Valhalla!"

Immediately following this Odin will ready his two-hour: Zantetsuken.

To anyone in range, all they will see is "Player gains the effect of KO." and they will die. You can avoid this by using the /kneel emote or to be nowhere near Odin when his two-hour gets off.

It is possible to run away from his two-hour after he begins to speak in say.

After Zantetsuken, all 9 of the shadows will repop again. And he appears to gain a Killer Effect towards the players afterward.

Upon killing Odin, he will speak once more in say:

"Ahahahahahaha! Fate hath smiled upon the sons of Men. Let us return to Asgarth, Sleipnir."
"But as long as thine hearts yet festereth with the corruption of rage, I shalt ne'er perish!"
"Farewell, Einherjar!"


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